![]() CCP Rattati: or nova the asteroid edition CCP Rattati: on the question of ships or not, a quick prototype created Nova, the keepstar edition CCP Rattati: but people definitely complained about being shoehorned into roles CCP Rattati: yeah, I am a slayer so I assumed too much CCP Rattati: on the logi rep tool, I have no objection to adding it, its just that my understanding/perception was that it "locked" logis to do that, and then you had scanerinas who were locked, and eventually you have 3 slayers and some guys that don't want to do what they are told to do angel: Yea I'm kinda happy about the email bo disrespect but wasn't too impressed with the whole class perk thing and no heavy logi combo CCP Rattati: some more minmatar like floor textures. CCP Rattati: there is almost no concern about the first person shooter mechanics, smooth and fluid CCP Rattati: here is a detail texture pass for example, We are also loooking into making the main areas more distinct from each other through lighting and/or hero objects CCP Rattati: we have already improved a lot of the textures, to reduce the blandness of some areas. Don't really think thats stringing you along then we decided to pull it for our own business reasons. CCP Rattati: well, we just said we are planning an alpha and you are invited. CCP Rattati: there needs to be one sweet spot at launch CCP Rattati: then we have the game we want CCP Rattati: I think we need to not ask one of these to be patient CCP Rattati: i would say "1) we are asking dust players to be patient, 2) we asking eve players to be patient and 3) we are asking shooter players to be patient CCP Rattati: audio and visuals don't come across as eve enough, but thats low hanging fruit CCP Rattati: but most of it is the visual translations of what the AI is doing, the AI is smart enough CCP Rattati: not cancelled, or radical pivoting CCP Rattati: the AI was universally an issue CCP Rattati: back to the drawing board means, lets discuss these new and serious questions CCP Rattati: as cool as the idea was, it doesn't really deliver on it reconsidering the on top of ships part for example, but moving within the space scene CCP Rattati: there are low hanging fruit, and there are high hanging fruit CCP Rattati: its difficult to to accept it, and I completely share the disappointment "hey we already know, lets take some time to improve" CCP Rattati: the alpha would not, currently, add much to that feedback, its kind of. The feedback was overall positive, but the feeling was that this is not enough, even with more features planned in the alpha CCP Rattati: we went to Vegas, and we got a lot of feedback. ![]() CCP Rattati: i think its important to put this into perspective ![]()
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